Haxe CastleDB et Ceramic, mes outils de game jam!

Dans cette vidéo de 22″, je vous présente les outils que j’ai utilisé pour développer Chaleace Tournament, mon entrée au dernier Ludum Dare #ld46 et qui m’ont franchement convaincus par la robustesse du workflow et la capacité d’itération qu’ils permettent.

Le jeu: https://ldjam.com/events/ludum-dare/46/chaleace-tournament-auto-battle
haxe: https://haxe.org/
castledb: http://castledb.org/
ceramic: https://github.com/ceramic-engine/ceramic

Qui je suis ?Je suis Samuel Bouchet, actuellement développeur de jeux chez Lonestone (https://lonestone.consulting/fr-FR/jobs.html). J’ai également développé le jeu de réflexion A Time Paradox (https://a-time-paradox.com/).

Haxetelier #6 : Serious gaming

Cet Haxetelier organisé par Silex Labs en partenariat avec Knowledge Players propose de créer un serious game avec Haxe.
http://www.silexlabs.org/
http://www.knowledge-players.com/
http://www.silexlabs.org/180328/the-blog/haxetelier-6-serious-gaming-passez-a-haxe-pour-programmer-des-jeux/

LD40 – Cats are assholes timelapse

This is the timelapse of Cats are assholes, my Ludum Dare 40 entry 🙂 It’s unfortunately incomplete as my Chronolapse tool crashed without me noticing.

Tools I used:
– Haxe language with Heaps.io framework
– Haxe Develop IDE
– Photoshop
– LabChirp (sounds)
– Bosca Ceoil (music)
– Chronolapse

HaxeFlixel Game

Haxe Project

In this project I used HaxeFlixel to perform different task. This is 2 Player Game. 1 Click on the “Play Now” button to start the game.

Rules of Game Here the game is about fighting (war) in which there are 2 players which will fight with each other to make their score. The will make their score by earning the star so I give the name of this game as “Star War”.

Both the player fights to earn the star. In other words, they want to make their score and win. The score is displayed on the upper side of the screen. The right-side score is for player 2 and the left side score is for player 1. Here both the player have gun and they can shoot each other.

 Player cannot go beyond the wall.
 By default, both the player has score which is 50.
 When they collect one star, they will earn +10 points, which is added in their total score.
 If player encountered by bullet (opposite player bullet) then he will lose 50 points
 If the score less than 0 means player die.
 If both the player touches each other than the game will over and no one will win.
 If any of the player have score more then or equal to 650 then he will win (if the player earns more than half star then he will win)  By default both the player start their game from opposite side  The player will always fire on that direction where the appositive player is.

https://github.com/PatelPriyanka/My-Game

Exciting new features of Haxe 4.2.0

Haxe 4.2.0 has been released for a while now and I thought I’d make a video to talk about two features from it that excite me.

Follow ► https://twitter.com/ceiga
Support ► https://ko-fi.com/richardoliverbray

Module-level fields blog post ► https://haxe.org/blog/module-level-fields/
Hacker news ► https://news.ycombinator.com/item?id=26082347
Reddit ► https://www.reddit.com/r/haxe/comments/lio0sj/haxe_love/

#haxe #programming #crossplatform #gamedev

Programme de la semaine : IT’S ALIVE ! VLOG GAMECODEUR

Le programme de ma semaine ! Visite de donjons et autres joies.

SUIVEZ MES ATELIERS DE FORMATION :
http://www.gamecodeur.fr

Mais aussi…

☛ Abonnez-vous à ma chaîne Youtube :
http://bit.ly/1WhMrau

★ Téléchargez mon guide « Comment devenir programmeur de jeux vidéo » :
http://bit.ly/1oxg1Os

☛ QUELS SONT LES DOMAINES DANS LESQUELS VOUS SOUHAITEZ QUE JE VOUS AIDE ?
Répondez-moi sur http://goo.gl/forms/zUoFcMdlcv

3. Sprites — Haxe and HaxeFlixel Tutorial Series

In this tutorial we start getting into 2D graphics by covering sprites. We have two examples, one of a procudurally generated graphic and the other loaded from an image file. The text version of this tutorial including the code is available at:
http://www.gamefromscratch.com/post/2017/03/20/HaxeFlixel-Tutorial-Sprites.aspx

Haxe Beginner’s Tutorial 1 – Setup and Hello World

This Haxe tutorial shows you how to install Haxe and set up a development environment for it using Visual Studio Code. We end with a simple hello world program.

Series playlist: https://www.youtube.com/playlist?list=PLnweXVCg6yWodTlo3BQXicKJuGrTp_yeV

Links:
Haxe – https://haxe.org/
Visual Studio Code – https://code.visualstudio.com/
Haxe extension – https://marketplace.visualstudio.com/items?itemName=nadako.vshaxe
HaxeCheckstyle extension – https://marketplace.visualstudio.com/items?itemName=vshaxe.haxe-checkstyle
Github repository – https://github.com/tobil4sk/haxe-beginner-tutorial

If you have any more questions feel free to ask in the comments : ).

#Haxe #Beginner #Tutorial