How to create a custom preloader in HaxeFlixel

There isn’t much out there on the web to help people create custom loaders in HaxeFlixel. I have created this video which is heavily based on the article I add below by GamePooper. Please check that out if you want to know more.

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Support ► https://ko-fi.com/richardoliverbray
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Article ► https://gamepopper.co.uk/2014/08/26/haxeflixel-making-a-custom-preloader/

#HaxeFlixel #Haxe #gamedev

Songs, Weeks, and Stages [REMASTERED TUTORIAL] – KADE ENGINE Modding PART 4

In this video, we learn how to add weeks, songs, and stages

Discord Server – https://discord.gg/xgZBKs5skm

I use VS Code to edit the .hx files

#FNF
#Modding
#Tutorial
#FridayNightFunkin

0:00 Intro
0:17 Adding Songs
1:22 Adding Temporary Stage
2:30 Creating A Temporary Chart For Playtesting
4:53 Adding The Stage
6:11 Adding Menu Characters and Weeks
9:20 Outro And Final Result

► Music Credit: LAKEY INSPIRED
Track Name: « Blue Boi »
Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired
Original upload HERE – https://www.youtube.com/watch?v=wAukv…
Official « LAKEY INSPIRED » YouTube Channel HERE – https://www.youtube.com/channel/UCOmy…
License for commercial use: Creative Commons Attribution 3.0 Unported « Share Alike » (CC BY-SA 3.0) License.
Full License HERE – https://creativecommons.org/licenses/…
Music promoted by NCM https://goo.gl/fh3rEJ

Installation – KADE ENGINE Modding PART 1

In this video, we set up our Kade Engine modding workspace as well as build the game for the first time.

Discord Server – https://discord.gg/xgZBKs5skm

I use VS Code to edit the .hx files

Song: Kerusu – First Snow – https://youtu.be/LHODkrToLM8

#FNF
#Modding
#Tutorial
#FridayNightFunkin

0:00 Intro
0:10 Installing Kade Engine
0:31 Installing Haxe
1:07 Installing HaxeFlixel
2:52 Installing Git
3:33 Installing Libraries
5:00 Installing Visual Studio 2019 (Self Guided)
5:08 Building the game
6:02 Outro

Friday night funkin : Can’t run the game (Solution!)

Error of Friday night funkin
2 days ago I can’t play FNF and then I found an error and weird that the game program changes per second and cannot execute, the only way to fix the game is to delete the application from the game and copy the game and it should execute quickly before let it change! and taran expensive solved! and want to play FNF again delete it and copy it again: 3

TESTEZ 46 NOUVEAUX JEUX DES ELEVES DE GAMECODEUR !

Le lien pour les jeux :
itch.io/jam/gamecodeur-gamejam-13

Pour tester les 300 jeux précédents :
https://www.gamecodeur.fr/gamecodeur-game-jam/

POUR SUIVRE LA FORMATION GAMECODEUR :
http://www.gamecodeur.fr

Mais aussi…

☛ Abonnez-vous à ma chaîne Youtube :
http://bit.ly/1WhMrau

★ Téléchargez mon guide « Comment devenir programmeur de jeux vidéo » :
http://bit.ly/1oxg1Os

☛ QUELS SONT LES DOMAINES DANS LESQUELS VOUS SOUHAITEZ QUE JE VOUS AIDE ?
Répondez-moi sur http://goo.gl/forms/zUoFcMdlcv

Kade Engine Master how to Build the game

Funkin master (All the things to make the game):https://github.com/ninjamuffin99/Funkin
Kade Engine Source Code: https://github.com/KadeDev/Kade-Engine
Discord Server: https://discord.gg/4AUeFzDvbY
Me on Discord: Joseph Joestar#1202

Game Engines By Language Series Introduction

Ok, I’ll admit, this video is a bit out of order, as I already produced 4 videos in this series… The whole idea here is, what game engines are available for programming language X? So far we’ve covered 3D engines in C#, C++, and general engines in Haxe and Lua. I still intend to cover JavaScript and maybe Rust.

Do you have any other languages you’d like to see covered?

Currently covered engines:
http://www.gamefromscratch.com/post/2018/09/10/Haxe-Game-Engines.aspx
http://www.gamefromscratch.com/post/2018/09/06/Lua-Game-Engines.aspx
http://www.gamefromscratch.com/post/2018/08/30/Cpp_Game_Engines.aspx
http://www.gamefromscratch.com/post/2018/09/04/CSharp_Game_Engines.aspx

BiteSize Heaps.io Tutorial – part 01

In this tutorial series we go over the new heaps.io game engine! it’s not exactly an engine though.
In this episode we install everything and will write a hello world application.

In the next episode we’ll start talking about building blocks of a game in heaps!

that html code from video:

https://gist.github.com/theboywhomakesgames/c4089428f40bc82ecec72d78b0ef49b7

Leave comments for me!

UWP Game Dev 09 Collision Detection

In this video we add code to detect if our photon torpedoes contact an enemy ship. We also add the basic framework for calculating our score and displaying our score on the game screen.